2/9/2024 0 Comments Blender donut tutorialYou can find the original post on along with others in this series): Playing the animation back should now show something like this (if you are reading this in PDF format, the below image is a. Tip: You can return to the start of the playback timeline with “Shift + Left Arrow”, then hit “Spacebar” to start the animation You should move the donut and then set another keyframe (again by hitting “I”), perhaps 30 or 40 frames after your initial keyframe: At 30 FPS, this will result in an 8.3-second animation.Īlong the timeline, we can insert “Keyframes”, which - among other things - mark the location an object should be at when a given frame is reached: The start and end frames on the timeline window at the bottom show the total number of frames in the animation (you can adjust this as needed).
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